I never said we used that formula in Sm to come up with the current rules
So why are weights reflecting the formula plus 2lbs for the 1.6 car? Just to be clear the formula is wrong.
There are plenty of people on this site that can see through this formula that keep quite for whatever reason.
At this point I have most of the numbers except 94-97 cars. SM has no parity because 0.5 power to weight difference is not possible to make up if both drivers have the same skill set. The biggest shock to me was that the best parity is between 99 and 1.6 cars
Bench Racer ( I believe David), you can get the numbers to be exact if you do what I did in the other thread, but instead of using 500 rpm intervals, use 50 and the results will be to the penny. Then all you need is RPM of a specific car across one clean lap per racetrack. Once you have that you need to assign "weight" to the RPM based on how much time is spend at each interval. Then you calculate the power to weight. Not only will you see how close the cars are, you will be able to figure out different shift points per racetrack, or even per racetrack section. Very cool data.
The above data will give you which car works for each racetrack. I also found out the racing below 5500 RPM does not matter for the 1.6 car, because that's not what happens on the race track if you shift correctly. Plus the 1.6 car is 100 lbs less, so the difference is there, but only for some race tracks. And to top it all off, long straights do not have to favor the 99 cars at all. It all depends on what the shifting is on the entire race track for the car. Lime Rock park is what the 1.6 car needs. Everything can be calculated. Very fun.
There was also something else I found out which was a shocker, but that one I'll keep to my advantage as long as SCCA does not realize it and change it.
This was my last parity thread I believe.
Happy data mining.